Code For Good!

HackDuke is about collaboration, not competition. We aim to be not just a place about building meaningful projects, but also an open forum to discuss, share and bring to life ideas that aim to make a positive impact on social issues. Look forward to working and coding alongside mentors from tech and for-impact companies!

View full rules

Prizes

$12,025 in prizes

HackDuke Winner: Education Track

Overall winner of the Education Track. Win $300 to your favorite charity! If you're wondering about which charity to give to, check out givewell.org.

HackDuke Winner: Energy & Environment Track

Overall winner of the Energy & Environment Track. Win $300 to your favorite charity! If you're wondering about which charity to give to, check out givewell.org.

HackDuke Winner: Health & Wellness Track

Overall winner of the Health & Wellness track. Win $300 to your favorite charity! If you're wondering about which charity to give to, check out givewell.org.

HackDuke Winner: Inequality Track

Overall winner of the Inequality track. Win $300 to your favorite charity! If you're wondering about which charity to give to, check out givewell.org.

HackDuke Winner: Novice Prize (4)

Best hack in each track that has majority (>= 50%) novice hackers on the team. A novice hacker is defined as someone who has never been to a hackathon. Win $200 to your favorite charity! If you're wondering about which charity to give to, check out givewell.org.

Capital One — Best Financial Hack

Each member of the winning team gets a $250 Amazon gift card!

Contrary — Most Viable Startup

Winning team gets a chance to privately pitch their hack and attend a coffee chat with the Contrary MP!

Facebook — Best use of Facebook API

Winning team gets solar backpacks!

OvioHub — Best Project Hack (2)

Best hack to prototype on six projects selected by OvioHub (available at https://docs.google.com/document/d/1Pi7CYMmODTPQwJf50YV2-7mZh-cfrct7FbelmQtxdSU/edit). Two teams will win $200 to their favorite charity! Winning teams will also have the opportunity to connect with parent organizations to get their projects implemented.

Wolfram — Wolfram Award (25)

Everyone on the top 25 teams will receive the Wolfram Award, which consists of a one-year subscription to both Wolfram|One Personal Edition and Wolfram|Alpha Pro.

MLH — Best Domain Name Registered with Domain.com

Winning team gets Raspberry Pis & PiHut Essential Kits!

MLH — Best IoT Hack Using a Qualcomm Device

Winning team gets 410C Dragonboards!

MLH — Best Use of Algolia

Winning team gets Casio CA-506C-5A Calculator Watches!

MLH — Best Use of Google Cloud Platform

Winning team gets Google Home Minis! Winning team gets Google Cloud Credits!

Best Social Good Hack from Fidelity Weekly Challenge

Eligibility

  • All hacks must be built by accepted, confirmed, and checked-in HackDuke attendees. (This includes registered and checked-in Duke students.)
  • Teams must consist of no more than five members.
  • Hackers must be a current student, or have left school within the past year, and present enrollment identification (i.e. student ID) to a HackDuke organizer if asked.
  • Due to university liability requirements, individuals must be at least 18 years old.

Requirements

Submissions are due on Devpost by Sunday 1:30pm, though feel free to submit early and change it up to the deadline. You must include videos, photos, or screenshots of the working product and a link to the source code (GitHub, etc.) of your project.

Judges

Sponsors

Sponsors

Mentors

Mentors

HackDuke Organizers

HackDuke Organizers

Judging Criteria

  • Overall
    As an event dedicated to social good, we're both looking for technical skill and an interesting and creative solution to a social problem in one of our four tracks: Education, Energy & Environment, Health & Wellness, and Inequality.
  • Impact
    Does it solve the problem that is presented? How well does the team explain their solution? How well does the team understand the problem that they face in that topic?
  • Creativity/Innovation
    How innovative is the idea? Is it a unique or clever solution to the problem?
  • Technical Skill
    Do they solve difficult technical problem(s)? Does the project actually work? Does the app/project do what it’s supposed to do? Is the design clean? Are the features accessible?